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Very fun, but the rules are a little unclear. Eg. do Knights count as 0 for the purposes of hard resets, or can you only remove them with aces? And when do you add the major arcana? Still, definitely enjoying it!

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Hey !

The game is quite fun, I like it, but the rules of the base game are not all that clear (for me, a french-born, so it may be my fault)

With Cybermancy, it's easier to understand the base game, espcially for placing royals on corners, when their color isn't on the matrix.

I still have some questions : What about the hole in the middle of the matrix ? We just fill hit whenever we want ? Are we suppose to take out of the cards 3 royals ? The objective is "kill[ing] all the royals in the deck (all 3 jacks, 3 queens, and 3 kings)" but there are 4 J, Q and K...

PS : I might do (for myself at first) a French version of the rules, would you be interseted to put it with the other files ?

Hello! Thanks for playing!
Yes, the hole in the middle of the matrix is a free space where you can place any card (to start) and then follow rules for placement as normal. The rule about royals is I think a typo, it should say royals of each suit, so yes you need to kill all Jacks, Queens, and Kings. If you do end up doing a French translation please let me know!

Hey ! Thanks for anserwing. I've started to do the traduction, slowly but surely, and I still have some questions... 😅It will be esaier to explain with an example :

I've on a row the following cards: K♥; 17t, 2♠, 2t. If I place a 3t on the 2t, would the K♥ die, because there is more than 13♥on the row when overloaded, or he survive because the 2 cards aren't ♥ ?

Another question : shouldn't the maximum of ICE be augmented from 21 to (19t+18t=) 37, as it can be atteigned on advanced mode ? 

Thanks again for anserwing.

In order to kill a King each card in the payload must match the suit. It doesn’t matter if one card exceeds the health if the other isn’t also a heart or wild. 

The number for ICE remains static throughout the game. If you’d like an additional challenge you can always augment that rule and see how it goes. 

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Really loving the base game and looking forward to running the more advanced ruleset! (Also, the "Ending the Game" section says there are 3 of each face card, when there are four (one for each suit).)

Thank you!

I know this nitpicky and doesn't really matter but in the campaign document it says that Major Arcana 11 is Strength, but Strength is 8, 11 is Justice.

I just get distracted by stuff like that. The actual game itself is really fun and I love how you expand upon the basic rules of gridcannon and gave it a creative theme and story.

Thank you! I wasn't aware of the different interpretations of where Strength and Justice fit in the major arcana. Perhaps I will switch them around in a future version!

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Great game! Tons of fun and the theming is super cool!

Thanks!

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My dad LOVES this game. :D

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Happy to hear it :)

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This game goes above and beyond what a typical game of Solitaire ever thought to do. I love it. Should probably dig out one of my tarot decks soon and try Cybermancy.

Thank you so much!